/*******************************************************************************
  * @file                   game.cpp
  * @author:                MQjehovah                 mail:MQjehovah@hotmail.com
  * @version                1.0.0
  * @date                   2021.7.10
  * @brief                  
  ******************************************************************************
  * @attention
*******************************************************************************/
#include "game.h"
#include "resource_manager.h"

Game::Game(GLuint width, GLuint height)
    : State(GAME_ACTIVE), Keys(), Width(width), Height(height)
{
}

Game::~Game()
{
}

void Game::Init()
{
}

void Game::Update(GLfloat dt)
{
}

void Game::ProcessInput(GLfloat dt)
{
}

void Game::Render()
{
}